Sunday, February 21, 2010

Outsource: Gamedev.net

I came across gamedev.net in some of my research, and only recently got around to really browsing the site.  It appears to have quite a few interesting articles, some of which are directly pertinent to what I'm trying to accomplish in my own project.

This article discusses some basic (though powerful) concepts related to multi-player local (single-machine) games.  Hidden within the article is the also-simple (though even more powerful) concept of designing for scalability—avoiding implementing specific limitations where possible.

This page is an interesting FAQ for dealing with network gaming.  I'm not yet sure whether I'll ever move into the online space with this project, but if I ever do, I'm sure I'll find this an invaluable resource.

I'm sure there are tons of other pages on the site that are useful and interesting.  These two caught my eye for now, though.

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